Is it normal to base a huge part of your life around a box art cover? Probably not but I have an excuse: it was Friday the 13th on the NES. I couldn’t play the game because I didn’t have a Nintendo but every time I was in the video store, I would stare at the pixelated map on the back and dream about being able to explore the campgrounds in the films I’d watch every time they aired on the USA network. Friday the 13th was the scariest movie in the world (even when broken up by Rhonda Shear segments and the flood of 900 phone sex ads). So the game would have to be the scariest game in the world right? RIGHT? Well, I got the answer when I finally played it years later. But something stuck with me: there was an idea there somewhere. So I started working on the slasher game I had always dreamed of playing.